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The game received multiple spin-offs, with the first being Lovers of Aether, a free promotional dating sim released on April Fools' Day 2019, which takes place in a parallel universe in which the game's anthropomorphic characters are all high school students in the same school, and the player is attempting to find a date for the school dance. Megan Farokhmanesh of Polygon called the game "beautiful" and "the indie answer to Super Smash Bros". Alice O'Connor of Rock, Paper, Shotgun said that she enjoyed the game's character design, and that it was reminiscent of Pokémon. Di Stefano Castelli of IGN Italia rated the game 81/100, saying that it lacks originality, but is a technically proficient remake appealing to hardcore players. Nick Valdez of Destructoid scored the game 90/100, saying it is a fully fleshed out fighter that adds additional depth to the Super Smash Bros. Rivals of Aether was positively received by critics. On April 1, 2021, it was revealed that four of the original characters from Steam Workshop: Mollo, Hodan, Pomme, and Olympia, will be added in late 2021. Definitive Edition was ultimately released on September 24, 2020.
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Later that year, on April 1, the full features of Definitive Edition were announced through an online presentation, confirming features like new unlockables and a new mode based around tetherball. In January 2020, Rivals of Aether: Definitive Edition was reconfirmed as a complete version of the game containing all the DLC characters. In 2019, the official Rivals of Aether Twitter account confirmed that the Steam workshop would be available for players to create their own characters and stages. On September 14, 2018, Shovel Knight was released as the second guest character and final playable character. Likewise, on April 2, 2018, Fornace released another two DLC characters, Sylvanos and Elliana. On October 17, 2017, Fornace released two more DLC characters, Ranno and Clairen.
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On August 22, 2017, Ori and Sein from Ori and the Blind Forest were released as downloadable content (DLC). Development Ī focus in the development of the game was making it faster and more combo-oriented than Super Smash Bros. The game's characters are anthropomorphic animals from different warring civilizations, who battle to stop a shadowy force from threatening the world.
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On April 1, 2021, it was announced that four popular fan-made characters from the Steam Workshop would be added to the game in late 2021 via a free update: Mollo, Hodan, Pomme, and Olympia. The development team has also released two characters via the Steam Workshop: the panda Guadua, and the April Fool's Day joke character Sandbert. The Definitive Edition release includes additional skins that transform the fighters into different characters. On January 17, 2018, Maypul and Ranno received crossover skins based on the characters Ragnir and Wu Shang from Brawlhalla. move sets as being more "reserved" compared to those of Rivals of Aether. Cecilia D'Anastasio of Kotaku described Smash Bros. Some even create platforms that change the physical makeup of the stage. By contrast, all Rivals characters have at least one move with a long-lasting effect on the stage itself, such as bubbles that trap enemies, ice that lets the user move quickly, or a water puddle that can either power up the user's attacks or act as a point for the user to teleport to. In Smash Bros., many characters possess only close-combat attacks, with most projectiles being very short-lived. The game also contains the guest characters Ori and Sein from Ori and the Blind Forest, and Shovel Knight from his eponymous series.
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Zetterburn, Forsburn and Clairen represent fire Orcane, Etalus and Ranno represent water Wrastor, Absa and Elliana represent air and Kragg, Maypul and Sylvanos represent earth. attacks can only be blocked by executing a timed "parry" rather than holding up a shield, and characters cannot safely grab edges when returning to the stage.Įach character aligns with a classical element that is central to their play style. Gameplay in general favors offense more than defense compared to Smash Bros. This creates a meta game of not only attacking other players but also affecting the arena itself. In addition to fighting game-style moves, characters can also use elemental-based attacks or passive abilities that also affect the stage. Each character must try to knock the others out of a two-dimensional arena. Rivals of Aether is the spiritual sequel to Super Smash Land, a fan-made remake of Super Smash Bros., and therefore its gameplay mechanics are heavily based on the latter game.